Industry Knowledge

  • Product Design (UX/UI)

  • User Research

  • User-testing

  • Interaction Design

  • Visual Design

  • Ilustration

  • 3D Modelling

  • Agile Scrum

  • Service Design

Tools

  • UX/UI: Figma, Sketch, Adobe XD

  • Graphic Design: Adobe Creative Suite, Gimp

  • 3D: Blender, 3D Studio Max

  • Game Design: Godot / Unity

  • User testing: Lookback, Optimal Workshop, Useberry

  • Handoff & Collaboration: Zeplin, Abstract, Miro, Asana, Jira, Trello

  • Code knowledge: HTML, CSS, GDScript (Basic), Python (Basic)

Languages

  • Spanish (Native)

  • Portuguese (Professional)

  • English (Professional)

  • Italian (Basic)

Work Experience

Ampx Energy

2023-2024 - London, UK (In Remote)

It was amazing to be part of a green energy company that makes the world better. For one year, I was part of an agile team in charge of the virtual power plant for a big client from Australia.

We studied the metrics and interviewed the users constantly to deliver useful and usable solutions to improve the quality of the virtual power plant and accommodate new features.

Construo CH

2022-2023 - Zurich, Switzerland (In Remote)

Construo handled me the opportunity to work in one of the world largest insurance companies.

Working remotely, I’ve made part of a cross-functional team to deliver new solutions and features to a big platform aimed to insurance agents from all over the world.

NOS SGPS

2016-2022 - Lisbon, Portugal

For over 7 years I worked for Portugal’s biggest entertainment and communications company.

Started as a Senior Product Designer and reached a Lead Designer position for the last 2 years on the job.

During all this time, I’ve contributed in several touchpoints, from the Cinema POS to the main clients mobile App (My NOS). I was also part of the teams that created from scratch the apps to the sub-brands WOO and WTF.

Inhours

2015-2016 - Valencia, Spain

My first Startup experience. I’ve started as one of the early contributors, giving shape to the idea and helped in the development of all digital products.

Inhours was a revolutionary way to introduce recently graduated employees to the job industry without any experience.